|New Frontiers Mod (where_no_mod) wrote,|
@ 2010-11-16 13:50:00
1. Do unto others as you would have them do unto you.
No really. Do it. It's the golden rule, after all.
2. Godmodding: don't.
Don't inflict your will on a character that isn't yours. Don't move them around, don't have them react, etc. Kirk can tell a joke, but he can't make McCoy laugh. Don't assume your idea of a character applies to him/her unless the player had written (or said) so. Also, don't assume things that are canon for TOS will be canon here. The new 'verse means this is an all new playground, so each player can decide what to keep and drop from TOS.
3. OOC =/= IC
In other words, let's keep OOC and IC nice and separate. If you're having an issue with another player, don't let it reflect ICly and please keep it cordial. (SEE: Rule #1) Also, what you know isn't necessarily what your character knows-- even if you're playing a character with extrasensory abilities. So do NOT allow your OOC knowledge to influence your character's actions.
4. ICA = ICC
Which means In Character Actions have In Character Consequences. Starfleet, for all its contradictions, is rather consistent in making it clear that there are rules and breaking them will result in punishments to varying degrees.
5. Played Bys
Although not required, it is heavily encouraged using the actors from the Star Trek film for their character's PBs. In the interest of diversity, PBs for minor characters can be different from their TOS counterparts if the player so desires. Characters not explicitly in the new film may use film actors as PBs only if that character is in play with a different PB.
Please run any large plot ideas by the mod for approval. (Examples: character pregnancy, inciting war, redshirt death, away mission shenanigans.) You can find the format for doing so here. Smaller side plots do not need approval; however, if you're ever uncertain, it's always best to err on the side of caution.
Real life happens, we all know it. Absences are totally understandable and hiatuses encouraged if its going to be for an extended period of time. Just make certain to inform the mod and members in those instances, so you won't accidentally be penalized. What is not acceptable is the frequently leaving threads unfinished or a constant and persistent inability to post. If you're having a hard time, speak to the mod or hiatus. If it continues to be an issue, you will likely be dropped from the game.
8. Please Read
The Premise! The Rules! (Hey, you're here-- awesome.) The App Rules! The Timeline! I also recommend checking out the Useful Links page. And if you're not sure who to app, check the Wanted Characters and Crew Manifest for ideas. Also, if you have not seen the film (and you really should cuz it's awesome), then at least read a summary, so you know what's going on in this world.
9. Friends Button
Once accepted, you will be expected to run the friends button with the addition of new characters. This way they can see any friends locked entries you make and your friends list will show their journal entries.
10. Mod Word is Law
Which isn't to say the mod isn't open to respectful suggestions, discussion, etc., just that mod decisions/dictates/etc. are to be followed. Additionally, the mod is here to listen if you have needs not being met, problems with other players or any other issues.
1. All characters must be based in Star Trek lore
If the character appeared in AOS, the characterization should be derived from the new film. Otherwise characterization may be adapted from the various TV shows, films, books, etc. that s/he appears in for the new 'verse.
Characters currently not available as PCs: Christopher Pike, Sarek, Winona Kirk, Spock Prime, any crew members from the first Enterprise (though descendants are fair game)
2. Character Limits
One major character per player. Minor characters may be apped at two week intervals if activity is maintained. (This two week period begins not when a character is accepted but after their first IC post.) Also, a character limit may be added at some point but, as of yet, there is none-- and anyone with more characters than said limit would be grandfathered in.
3. No Duplicate Characters
There is only one Kirk, McCoy, Uhura, etc. allowed in game and it should be the version from the film. The only exception to this rule is Spock Prime as it's canon.
4. Future Characters may be adapted
This can be done loosely with the ancestors acting as proxies for main characters from other shows or maybe through funky time traveling or whatever. However, before trying to work this out, please, please talk to the mod. (No sense in doing a lot of work for nothing, right?)
5. No Original Characters
I know, I know-- there's only so many main characters, even with TOS in play. However, there are plenty of minor characters ready to be expanded upon and given a real role here. And, really, basically anything Trek is fair game in some form or another, so there should be plenty to play with. (This may be subject to change.)
A new thread must be posted once every two weeks. Backdated threads and journal entries will count for activity as long as once a month a thread is posted to the current game day. Any character who is inactive for longer than two weeks will be warned. A second warning will result in that character being dropped. Also, the mod reserves the right to warn any player who is posting but not participating in the overall game and drop if things do not improve.
2. Game Time
This game moves in real time. For each day that passes here on Earth, one passes for our Starfleet friends. (Granted, the actual dates are different but that's only because the game is set in the future.) For the sake of our sanity, the years correlate as follows: 2010=2258, 2011=2259, 2012=2260, etc.
3. Grammar and Spelling
These are important. Obviously we all make mistakes from time to time but nobody likes to read a badly written posts. Please use a spellchecker if you aren't sure about anything. Persistent poor grammar/spelling will result in warnings and can, eventually, end with being dropped.
4. Journal Entries
Starfleet may require personal, professional and mission logs; however, this game doesn't. That said, if you would like to post a log in your journal, feel free! Just make sure to let us know if it's a text, voice or video log and whether it's public, private or screened to particular departments/people. This can be done in the journal header or with tags-- whatever you prefer. (Also, keep in mind that mission/professional logs are mostly public and personal logs mostly private.) And, for the sake of pretending things are sort of following Starfleet protocol, characters comments on public logs will be text-only and screened to be to the log-maker ONLY. (Think of it as more congruent to a journal PM.)
Journals may also be used to send subspace comms (say to Earth/other ships/etc.), since they'd have to go through the communications department and would take time to travel to their destinations-- and would probably be to NPCs, anyway. And remember: journal entries will count as activity as long as once a month a current thread is started.
5. Post Headers
RP Posts should use the following header:
WHO: note characters, whether the scene is open and if NPCs are present
Ship Comm System Messages should use the following header:
MESSAGE TYPE: is it text, recorded, video, live feed, etc.?
6. Posting Order
If a scene contains less than five characters, try to stay in order unless otherwise specified by player(s) involved. Like if Kirk posted, then McCoy, then Spock, then Scotty, then Kirk will be next, etc. If you're in a giant thread that has groups of people sectioned off from each other (like say sitting around several tables in the mess or separate conversations), create subthreads.